Unity logo
キャンセル
カート
アプリケーション
Sell Assets

11,000 種類を超える 5 つ星アセット

8.5 万人以上の顧客による評価

10 万人を超えるフォーラムメンバーが支持

すべてのアセットを Unity が審査済み

ホーム
3D
環境
このコンテンツはサードパーティのプロバイダーによってホストされており、ターゲティングクッキーを使用することに同意しない限り動画の視聴が許可されません。これらのプロバイダーの動画の視聴を希望する場合は、ターゲティングクッキーのクッキーの設定をオンにしてください。
1/50
Group of dynamic assets. Snow your grass and trees, rocks with a single slider.
SRP との互換性
Unity のスクリプタブルレンダーパイプライン(SRP)は、C# スクリプトを使用してレンダリングを制御できる機能です。SRP は、ユニバーサルレンダーパイプライン(URP)と HD レンダーパイプライン(HDRP)を支えるテクノロジーです。
Unity のバージョンビルトインURPHDRP
2021.3.4f1
互換性がある
互換性がない
互換性がない
詳細

Discord Channel|Website & Support|Facebook|Twitter (X)


Pack support unity:

- Unity 5.6

- Unity 2017

- Unity 2018

- Unity 2018 LW RP 4.9

- Unity 2018 HD RP 4.9

- New unity terrain 2018.3+ support

- Unity 2019

- Unity 2019 LW RP 5.7max

- Unity 2019 HD RP 5.7max

- Pack doesn't support higher hd and urp versions.


To run HD or LW RP please import the pack to the HD or LW RP project and then import the support pack which is inside the asset in "HD and LW RP support" folder. It will replace shaders, prefabs, and meshes so they will work with RP out of the box. Please also check the readme files inside that folder.



This pack is:

- group of HQ assets that will work with unity standard shaders and other systems;

- huge group of shaders which will bring better quality and simplify your workflow, if you want to use them;

- shader pack for CTS to get 1:1 compatibility; - all shaders are shared between our all assets;


In our pack you will find 5 aspects (artistic content, shaders, tools, and support files):


1) Artistic content:

- 33 rock prefabs with snow auto-cover, uv free cover, and standard

- 7 atlased rock texture sets (27 textures);

- 4 birch trees with 32 prefabs in HD, autumn, Vegetation Studio, optimized combination;

- 2 willow trees with 14 prefabs in HD, autumn, Vegetation Studio, optimized combination;

- Tree triangles specification below;

- 11 rock models;

- 6 ice floe models;

- 34 ice rock and floe prefabs in 2 example material variants (data is for about ice 540 variants);

- 64 ice lake materials ;

- 64 ice solid object materials;

- 64 ice lake materials with vertex painted snow;

- 5 ground texture sets (20 textures);

- 5 grass prefabs for unity terrain;

- 5 grass prefabs with LOD’s for VS and custom foliage systems;

- our R.A.M river meshes example as the frozen river. - 9 unity grass billboards textures sets;

- uv free environment demo;

- frozen river environment demo;

- frozen lake environment demo;

- 2 seasons and dynamic snow demos;

- All grass textures contain: Albedo, Normalmap, AO, Smoothness;

- All ground textures contain: Albedo, Normalmap, Metalic, AO, Smoothness;

- All object textures contain: Albedo, Normalmap, Metalic, AO, Smoothness;

- All content support snow;


In ground textures you will find: snow, grass, dirt / mud, rock;

- Pack Support LW and HD RP.



2) Shaders:

- All shaders support vegetation studio instanced indirect out of the box; - Note: Snow cover could be sand, moss, grass anything;

- 6 grass shader (lite, standard specular with snow variants);

- 4 standard shaders with snow support;

- 3 cross shaders as last tree lod (standard, snow, seasons);

- bark shaders with snow, metallic/specular variants;

- seasons leaves shaders that support autumn changes and snow cover in metallic/spec variants;

- 4 ice rock shaders auto-covered by snow with uvfree ice (cool ife icebergs and floe) - 8 ice lake shaders in variants: translucency, metallic, specular, snow on vertex color;

- 4 ice solid models shader variants in variants: metallic,specular, translucency;

- 5 uv free shaders also with snow cover;

- 2 unity terrain grass shaders to cover unity grass by snow;

- 3 terrain shaders with snow cover (max 4 splats + snow) in uvfree and triplanar variants;


3) Ported wind shading from HD SRP:

- Advanced and cheap in rendering wind shading;

- Wind will be shared between our all assets;

- Wind works 1:1 like in HD SRP;

- Wind manages grass colors and normals;

- All shaders have a snow support version;


4) Tools and Scripts:

- Snow and Season Manager to control seasons and snow amount;

- HD SRP ported wind to lower unity versions;

- Vertex paint tool shared between all our assets;


5) Additional support files:

- Post process profiles (image effects from movie);


Frozen land tutorial demo scene - download link and assets that it needs to run are in youtube video description.




Documentation | Forum and update roadmap


IMPORTANT:

Pack contain ported wind from Unity 2018 HD SRP into lower unity versions and LW SRP this means that asset uses: NMWind.cginc ,NMWindNoShiver.cginc ,NMWind.hlsl, NMWindNoShiver.hlsl, NM_Wind.cs, ShaderWindSettings.cs, 3DNoise.psd, GustNoise.psd under Unity Companion License see Third-Party Notices.txt file in package for details.


Feel free to contact and visit us at: Discord Channel


You could also look at our other packs:

Assets bundle:

Unity Tools:

Environment:

Levels:

Ground Textures:

VR & FP Models:

技術的な詳細

Trees specification - low overdraw and smart shaders are GPU friendly. 

Trees share the same materials so this will keep low draw call usage at the scene.


Trees contain optimized and HD versions:

Optimized LOD’s tris:

  • Big Birch :13000/8300/2500/27(cross);
  • Big Birch 2: 16500/8900/2600/27(cross);
  • Medium Birch;9300/3400/2000/27(cross);
  • Young Birch:2000/1000/500/27(cross); Big Willow :11000/5200/2400/27(cross);
  • Big Willow 2: 11000/5200/2600/27(cross);

HD LOD’s tris:

  • Big Birch :22000/11700/4800/2500/27(cross);
  • Big Birch 2: 29600/14500/4700/2600/27(cross);
  • Medium Birch:13800/7200/3400/2000/27(cross);
  • Young Birch:2000/1000/500/300/27(cross);
  • Big Willow :18400/8600/4800/2900/27(cross);
  • Big Willow 2: 15400/7200/4100/2600/27(cross);

This pack is a group of PBR assets (models, textures, shaders) that create dynamic and nondynamic environment systems. This is part of a huge system that will bring dynamic and non-dynamic HQ environments into unity. The asset could be also used to change your models into winter, or overgrown with moss and grass without additional work. All shaders are compatible with Unity Standard shader (they use the same channels) and Unity terrain system. Leaves shader dynamically changes the snow cover but also changes leaves to the autumn version. Each snow/moss shader dynamically reacts to the object position and covers it by snow or moss correctly by taking into account normal, vertex position and its direction. This feature gives a natural feeling. Models contain LODs, trees use cross models as the last LOD.

Meshes

Prefabs show many shaders specular and metallic variants like:

UV free, UV free snow - they are world mapped so scale does not change texture resolution. They blend perfectly with the terrain

Standard Snow/Moss/Grass shaders cover models by snow from the top. The cover reacts on rotation and normally dynamically.

Terrain

Terrain shaders use only 4 splats + snow texture. Snow uses a normal map and terrain slope to cover your terrain. CTS - Complete terrain shader is the full version with many variants and optimization of this shader.

Ice

Shader features: ice depth, water depth, translucency, noise that kills tilling, PBR, objects, and terrain blending. There are few ice shader variants so they will fit many situations. There is uv free version, a vertex painted by snow version which could be used for lakes or ice caves.

All shaders use the same channels as unity standard shaders and support instantiating:

Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smothness (A) // Normal (RGB)

Specular Shader: Albedo (RGB) // Normal (RGB) // Specular (RGB) Smothness (A) // Ambient Occlusion (G)

We use and advise to use such configuration in your project to save a lot of memory and GPU sources. Instead of separating 5-6 textures, you can use 3 combined textures, with the same result in unity standard shader as well as in our system.

Textures are 2048x2048 up to 4096x4096 resolution but they look very good also at lower resolution. With packed and atlased structures they are very light for GPU and memory.

Many screens were made with Unity post-process stack. Their profiles are included in the asset pack.

Dynamic Nature - Starter

(65)
2508 users have favourite this asset
(2508)
$30
消費税は決済時に計算されます
64 views in the past week
ライセンス: Single Entity
単一の法人
個人の方、スモールビジネスの方に最適です。
複数の法人
複数の事業所をまたいで活動する大企業での使用に最適です。
払い戻しポリシー
このアセットは Unity アセットストアの払い戻しポリシーの対象です。詳細については、EULA のセクション 2.9.3 を参照してください。
以下で安全にチェックアウト:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
ライセンス
ファイルサイズ
3.3 GB
最新バージョン
1.9f2
最新リリース日
2022年10月19日
オリジナルの Unity バージョン
2018.3.0
サポート
サイトを訪問
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
Unity logo
言語選択
フィードバック
パートナープログラム
パートナー
USD
EUR
Copyright © 2025 Unity Technologies
全ての表示価格には消費税は含まれていません
USD
EUR