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A game ready Drift Circuit. A great start or addition to your drifting game. Low amount of draw calls and high FPS !
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.36f1
Compatible
Not compatible
Not compatible
Description

A game ready Drift Circuit. A great start or addition to your drifting game.


  • The provided scene is less then 200k vertices
  • The provided scene runs at very high FPS
  • The track has well designed and clean mesh
  • All props have colliders. You can use them in other levels as well
  • Screenshots are taken directly from the game view
  • Post-Processing profile is provided. Setup a post-processing volume and use the provided asset to make the scene look like in the Screenshots

For questions, suggestions or support : vencious.games@gmail.com

Technical details

Polygon Count

  • Scene poly count is around 74k/140k with shadows diabled/enabled
  • Props are from 48 to 5148 vertices
  • Most of the props are low poly

Texture Resolutions

  • Majority : 2048 x 2048
  • Lowest : 2048 x 256
  • Highest : 4096 x 4096

Materials

  • All materials are using the Standard shader

Props

  • All objects have proper orientation and pivot point
  • All objects have appropriate prefabs
  • All important objects have proper colliders attached
  • One garage set prop
  • One low poly tree prop
  • A few modular props as road blockers, tents, advert panels and more

URP and HDRP

  • The asset can easily be converted to URP and HDRP using the build in editor tools

Run on Mobile devices.


The scene can also run on mobile devices. To get a better performance It is recommended to:

  • switch to faster shader as the Legacy/Diffuse when using the Built-In pipeline
  • resize down all textures from import settings
  • switch the default procedural skybox to a mobile friendly one
  • remove the post-ptocessing
  • lower shadows and graphics quality
  • keep less amount of props
  • NOTE : Converting to URP is recommended to get better performance on mobile devices
Related keywords

Drift Circuit Series #1

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$30
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
253.4 MB
Latest version
1.0
Latest release date
Feb 25, 2022
Original Unity version
2019.4.36
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