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1/7
Setup to enable instant development for a blowing game. Lanes and pins are all the exact dimensions as set out by the Bowling League
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.19f1 | Compatible | Compatible | Compatible |
2022.3.46f1 | Compatible | Compatible | Compatible |
2021.3.25f1 | Compatible | Compatible | Compatible |
Additional compatibility information
Bowling Alley
Email support@studiolab.dev for different render pipeline versions or any other technical requests or support.
Description
Bowling Alley
Game / Realtime ready asset setup for Unity, PBR Textures & clean topology, perfect for game development and virtual production.
Lanes and pins are all the exact and correct dimensions
Updated version now with objects separated and LODs on pins and balls. Most assets are 1-1 and with PBR textures.
Check out our other sports models here
Sports models on the Unity Asset Store
Email support@studiolab.dev for different render pipeline versions or any other technical requests or support.
Technical details
Bowling Alley
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$19
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License type: Single Entity
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License agreement
Standard Unity Asset Store EULALicense type
File size
118.9 MB
Latest version
4.0
Latest release date
Sep 17, 2024
Original Unity version
2021.3.25
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