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I bought this to play with while learning to work with Unity's HDRP pipeline and the assets in this pack look great, are easy to get setup, and come with several useful animations.
Only thing I've noticed is that some assets have colliders while others do not and it'd be nice if they all did.
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t
Killer value for $
2 years ago
teh1archon이전 버전 1.31
The only cons I've found:
1. The animations are not optimized, every frame has surplus data in read-only mode. Maybe it can be fixed, I haven't checked.
2. The animations teleport to the origin of the world, only root animations are working right. Pretty sure it's an easy fix.
3. No scene with all the creatures, making finding and comparing them to each other a bit of work that could be saved.
Besides that, awesome models, awesome animations, and converting to URP was quick and easy, and applying new shaders worked with zero problems.
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A
A toy box.
2 years ago
AlexLeonardKrea이전 버전 1.31
I'm having so much fun coding a boss behavior to go with ingenalvus.
Highly recommend these if you need placeholder bosses they have a lot of options!
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M
good asset
3 years ago
MstislavPavlov이전 버전 1.31
Nice pack, but I would like to see support IPC Custom Animation Curves for animations.
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The size of the boss's are far too big to be of any general use. Especially KingSpawn. If you reduce it to .25 scale, it is still huge. But the main problem is, at the reduced scale, it appears to be impossible to use navmesh agent to move it, because event at very small movement speeds, it is far too fast!
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C
Another Great Pack.
3 years ago
CenobiteShadoweaver이전 버전 1.31
Good value with a wide range of good quality characters, all fully animated with prefab assets, Converts to HDRP ok but some materials might need to be manually fixed to display correctly.
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The content of this package is very good and diverse.
However, all robots in the package are missing the firing animations, which makes them useless.
These animations seem to be part of the other scifi package, does it mean you need to buy the other packages to have the animations??
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퍼블리셔 답변:
4 years ago에 답변됨
hello and thanks for your support.
This is by design. We don't think the other volume has any firing animation for the robots either. We consider that they don't get the kick of a firing weapon like human would or the spinning barrels can be animated at run time depending on inputs from player.
Hope this clarifies this "issue".
Thanks for taking the time to review the content of this pack.
Sincerely,
W
Awesome Package and Great Support
4 years ago
WickedRabbitGames이전 버전 1.3
One of the best investments I've made on the Asset Store. This package has been continually updated since I purchased it with fixes and new characters. I have several other packages by Protofactor, and I highly recommend them.
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