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* REQUIRES MESH BAKER *

Make your open world fly! It's like static batching and LOD combined!

A replacement for Unity's LOD. Mesh Baker LODs are baked into combined meshes at runtime, dramatically reducing drawcalls. Provides an easy, flexible way to optimize huge scenes or scenes with procedural content at runtime.

* Works with the standard version of Unity.
* No scripting required.
* Combine many skinned meshes into a mob that renders in one drawcall.

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* Manual
* Videos
* Forum

Mesh Baker LOD

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1005 users have favourite this asset
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$35
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
14.3 MB
Latest version
2.9.1
Latest release date
Oct 31, 2018
Original Unity version
5.5.1
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