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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.2f1
Compatible
Not compatible
Not compatible
Description

>>Hazmat Zombie<<

9 animated zombies.

Zombie model has 3 types of mesh:

1-mesh without detachable parts

2-detachable parts of body and head

3- detachable only head 

DogZombie model has 2 types of mesh:

1-mesh without detachable parts

2-detachable parts of body and head


Rig

Zombie - Humanoid Rig (can be changed to GenericRig)

DogZombie - Generic Rig

All skeletons of the models have a root bone


Package does not contains scripts and

animation controllers except simple

animator controller for demoscene.

Technical details

Polygon count:

Zombies1

2580 verts 4240 tris

2805 verts 4738 tris sliced

2308 verts 4344 tris

Zombie2

2580 verts 4240 tris

2805 verts 4738 tris sliced

2308 verts 4344 tris

Zombie3

2411 verts 4536 tris

2986 verts 5034 tris sliced

2509 verts 4640 tris

Dog

1988 verts 3944 tris

2113 verts 4034 tris sliced

9166 verts 16 660 tris High Resolution model

Number of meshes/prefabs

DogZombie 3 meshes/ 3 prefabs

Zombies 9 meshes/ 27 prefabs

Rigging: Yes

Animation count

Zombies 50 DogZombie 59

Animation type list

DogZombie:

Additive Bite, Dog_Attack, Dog_Attack1, Dog_Eat, Dog_Falling_Back, Dog_Falling_Left,

Dog_Falling_Right, Dog_Hit_Left, Dog_Hit_Right, Dog_Howl, Dog_Idle, Dog_Idle_Break,

Dog_Jump, Dog_Stun, Dog_Woof

Run-Forward,Left,Right,Start/InPlace Run_Jump

Dog_Sit_Idle, Dog_Sit_Idle_Break, Dog_Sit_Idle_Break1, Dog_Sit_Stand, Dog_Sit_Stand_InPlace

Dog_Sit_Start

Trot-Forward,Left,Right,Start/InPlace

Walk-Forward,Left,Right,Start/InPlace

Zombies:

Attack1_16, Attack2_23, Attack3_23, Attack4_39, AttackFast, Bite_Idle_35, Bite_Start_25, Crawl_50/InPlace, Crawl_Idle_50, Crawl_WakedUp_Start_35, CrawlAttack_50, CrawlFalling_50, Falling_39, FallingBack1_42, FallingBack2_32, FallingForward1_35, FallingForward2_31, Hit, Idle_80, Idle1_65, Idle2_90, IdleAction_80, IdleAction1_32, IdleAction2_90, Jump_25, JumpAir_18, JumpAttack_25, JumpFalling_15, JumpLanding_18, Run1_19/InPlace, Run2_25/InPlace, Walk1_50/InPlace, Walk2_53/InPlace, Walk3_60, Walk3_60_InPlace, Walk4_15/InPlace, Walk5_39/InPlace, WalkHandsDown_60/InPlace, WalkHandsUp_60/InPlace, WalkHandsUp1_60/InPlace

UV mapping: Yes

Types of materials and texture maps:

PBR Standard metallic

Zombies

9 Albedo, 1 Emission 2048x2048 PNG

3 AO, 3 Normal 4096x4096 PNG

3 Metallic 2048x2048 TGA

DogZombie

1 Albedo, 1 AO, 1 Emission, 1 Normal 4096x4096 PNG

1 Metallic 4096x4096 TGA



Zombie Repack

(3)
310 users have favourite this asset
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$15
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
208.9 MB
Latest version
1.5
Latest release date
Nov 8, 2022
Original Unity version
2020.3.2
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