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These are great assets for learning, prototyping and/or use partially in production. What sets this very reasonably priced asset apart is the well structured and arguably "best practice" approach which with the prefabs and models are build.
Many character model assets are hacked together and messy to use.. Not this done though.
My only grievance so far is the scaling, which is a bit off, but nothing you can't easily fix yourself - need be.
Great job!
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来自发布商的回复:
回复时间 5 years ago
Late response, but I've fixed this. They should be 3ft or 1 unity cube tall now. Which should be ballpark for most people, hopefully :)
N
Great model easy to use
7 years ago
NeoAquarius基于上一个版本 1.3
Integrate well with other animation. Little issue I have is the left hand not have weapon grip point.
PS. More variety of head and suit would be great.
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I've had these on my wishlist since I first found them in the store. When 1.2 was released I decided to pick them up. You did a really good job on these. The models and animations are great. The only issue is the model scale in units. It is about 10 times too small. I have to set the scale to 10 for this to line up with any other asset. It doesn't really follow the Unity Content Specific Guidelines (i.e. 4.1.k Meshes need to be at a 1 Unit : 1 Meter scale). Not worth removing a star since I can just scale them, or even modify the model with 3DSMAX, but something you might want to look at.
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I
beautifull models
10 years ago
IdrilKalean基于上一个版本 1.1
great models but demo/scene not work ;). why don't have the scene demo than "we can find on the link/demo/web before buy for test" ??.
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来自发布商的回复:
回复时间 10 years ago
Kalean, I'll see about including the demo scene + character controller for the next update.
H
Great and could be even better
10 years ago
Hooligan-Labs基于上一个版本 1.1
These models work well with other mecanim humanoid animations. The ability to change suit colors easily is a great feature.
What would make this 5 stars...
- Facial expression compatibility with mecanim!
- Ability to change face/hair colors.
- More models!
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来自发布商的回复:
回复时间 10 years ago
Hey Nathaniel,
Thanks for the review. I would probably have to split the pack into mobile and pc/console if I were to add facial rigs. It's a bit tricky too as one rig wouldn't really work with all the heads since they're all such different shapes, and none of them are actually skinned. It's what will allow for them to be swapped out with new heads so easily.
Also, I've got some more models on the way! Stay tuned. : )
-Allan
t
Great models and animations
10 years ago
timesinklabs基于上一个版本 1.1
Awesome little set of models, using it to put together a prototype space ARPG and it suits perfectly.
Only issue I've got is that all the models/animations have a file scale set to 0.01 which means I've had to scale up my player a bunch (and then scale down all the child elements like the capsule collider to match up)
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来自发布商的回复:
回复时间 10 years ago
Sorry for the hassle! You can edit the scale with the Globalmove and the Equiptment_SD nodes.
Wonderful models and textures. Amazing value for the quality. Looking forward to updates and other packages by the author.
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来自发布商的回复:
回复时间 10 years ago
Thanks for the kind words Nathan, feel free to send ideas for future content if you have them.
This product is not worth $45, it's worth more, but it's being sold for 45 right now and you'd be foolish not to get it and support the author.
Reasons to purchase:
1. The Author is a nice guy, I wrote a query in regards to the animation layout, I got a response within the hour (that's ~23 hours faster than your average author).
2. This product is still being supported, my only complaint was in regards to how the animations included were not setup with Mecanim Humanoid in mind (at least in regards to gun grips), but the author was kind enough to provide me a sneak peek of the coming update. Expect good things, including MORE animations, Humanoid Mecanim among other great things (I don't want to spoil what the author has planned).
3. The models are very high quality. They are low poly with the texture maps of a pro.
4. It works out of the box, Zero setup aside from Drag/Dropping the prefabs into your scene.
I support this product, this author, and am looking forward to future updates on this and to future products.
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