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3D model of Futuristic Soldier in green camo uniform, with tactical gear including pouches, helmet, balaclava etc. Suitable for use in sci-fi and near future shooter games.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.22f1
Compatible
Not compatible
Not compatible
Description

Use Sketchfab 3D preview to inspect wireframe, armature and textures.


Package contains 3d character model of a soldier with tactical equipment.

Individual elements of the gear are separate and can be hidden or repositioned if needed.


Character can be used in a FPS or TPS games set in the near future, sci-fi or cyberpunk settings.


Armature allows for animating the character (as it is shown in the video).

Animations not included! Video is demonstration only!


If you like this model please leave a like and a review!

Check out other SCI FI Models made by us!


  • Medical Bay: https://u3d.as/2p4S
  • Greenhouse: https://u3d.as/2rFw
  • Astronaut: https://u3d.as/2EpF
  • Soldier: https://u3d.as/2HiX
  • Alien Pilot: https://u3d.as/2FVQ
  • Revolver: https://u3d.as/2FAk
Technical details
  • 9 PNG textures
  • 4096x4096 texture resolution
  • 20,912 vertices
  • single mesh/prefab
  • rigged
  • no animations
  • non overlapping UV maps
  • 5 PBR Metallic Smoothness materials

Sci-Fi Soldier Character

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$15
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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