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Stylized Game Character created in zBrush, Maya and Substance Painter. This character is rigged with the standard Human IK so it will easily plug into any Motion Capture file.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.2f1
Compatible
Not compatible
Not compatible
Description

Low poly optimized game character. The head and the suit are two separate meshes. As well as the weapons in case you want to have the character hide his current weapons or maybe hold something else. The head is its own material for simple skin editing or modificatiolns.


He comes with a few different idle animations. He also has the top body shooting guns animation which would have to be mixed with a running or a walking motion file.


The cool glowing effect is achieved through the Unity's Post Processing setting using the emission maps.

Technical details

2k Maps

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Color, Emissive, Height, Metalic, Normal, Roughness


Totla Polygons: 13k

Number of meshes: Head, Body, Gun

Rigging: Yes (Standard Human IK)

Alien SciFi Warrior

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$14.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
28.0 MB
Latest version
1.0
Latest release date
Oct 6, 2021
Original Unity version
2020.3.2
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