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This pack includes 4 optimized stickman characters for mobile projects, each with a unique accessory. All models have professional rigging and skinning for smooth animations.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.24f1
Compatible
Not compatible
Not compatible
Description

This stickman pack is designed for hyper-casual and mobile game projects, offering a set of four fully rigged and skinned characters, each with a unique accessory that defines their personality. Whether it's a gift box for the stickman dressed as a Christmas tree or a staff for Santa, each item is tailored to fit the character's role, adding an extra layer of detail to your game.

The models are optimized for mobile platforms, ensuring low polycount and minimal performance impact without compromising visual quality. All characters use a unified material and texture palette, making it easy to modify or recolor specific parts of the models to suit your project’s needs.

All characters are rigged and fully compatible with Mixamo and Mecanim animations. Please note that animations are not included in the package.

Included in the pack is a custom shader designed for a casual visual style, perfect for quick setup and stylized graphics. Please note that the shader is compatible only with the Built-in Render Pipeline (BIRP). For HDRP and URP, you will need to create or use your own shaders. The provided shader supports vertex color data and works well with Unity's built-in fog, while also offering features like Rim Light and single-color overlay for effects such as damage or poison.

In addition, this pack offers:

  • Professional Rigging and Skinning: Each model comes with a professional skeleton setup and skinning, compatible with Mixamo animations, enabling smooth character animations and easy integration.
  • Customizable Texture Maps: The diffuse texture uses clearly defined zones for each part of the model, allowing for easy customization and recoloring. The texture resolution can be reduced to 256x256px for further optimization.
  • Ready-to-Use Prefabs: Static and animated prefabs are included, along with separate accessory prefabs for each character. Prefabs are optimized for mobile use, with shadow casting enabled but shadow reception disabled, ensuring a cohesive look without compromising performance.

This asset is ideal for developers looking to add high-quality, customizable stickman characters to their projects, with an emphasis on performance and ease of use in mobile development. You can also find more stickmen in my other pack.

More detailed information about the package can be found in the manual.

This and this paid shader packages were used for the promo materials.

Technical details

Number of textures: one diffuse map, three matcap textures, one ramp texture and one mask texture

Texture dimensions: 512*512px (source file for diffuse map has 2k)

Minimum polygon count: 192 tris for accessory, 4314 tris for stickman

Maximum polygon count: 1312 tris for accessory, 4874 tris for stickman

Number of prefabs: 8 (4 stickman prefabs and 4 accessory prefabs)

Rigging: Yes

Animations: No

UV mapping: Yes

Hypercasual Stickmen Pack Volume 2

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License type: Single Entity
Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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