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1/5
Low poly Zombie characters for your hyper-casual game.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.28f1
Compatible
Compatible
Compatible
Description

Animations are NOT included


This animations can be downloaded for free from www.mixamo.com.


PLEASE LOOK THIS VIDEO HOW PROPERLY DOWNLOAD AND SETUP ANIMATION FROM MIXAMO!


Humanoid animation setup


Zombies:


Stickman_Zombie_01: 4585 verts, 5450 tris

Stickman_Zombie_02: 3390 verts, 4196 tris

Stickman_Zombie_03: 3736 verts, 4670 tris

Stickman_Zombie_04: 2787 verts, 3728 tris

Stickman_Zombie_05: 3607 verts, 4452 tris

Stickman_Zombie_06: 5622 verts, 6708 tris

Chemical_protection_suit: 1470 verts, 1830 tris

Torn_Chemical_protection_suit: 2707 verts, 3294 tris

Skeleton: 4583 verts, 5048 tris


Zombie parts:


Zombie_part_01: 465 verts, 642 tris

Zombie_part_02: 255 verts, 270 tris

Zombie_part_03: 253 verts, 268 tris

Zombie_part_04: 268 verts, 316 tris

Zombie_part_05: 272 verts, 318 tris

Zombie_part_06: 708 verts, 728 tris

Bone: 150 verts, 200 tris

Brain: 506 verts, 1008 tris

Eye: 192 verts, 236 tris

Ribs: 1059 verts, 870 tris

Skull: 1488 verts, 1560 tris


Features:

  • The Zombie has got attached skeleton.
  • The colors are applied to the materials. You can colorise your clothes of your choice.
  • Each item of clothes is a separate object (eyes, hat, pants, boots, bandages...)

Model supports humanoid animations from Mixamo.com and assetstore.


Animations for demonstration in the video were taken from Mixamo.com.


List of animations used in the video:

Walking "zombie"

Run

Dance


Another stickman sphere head skins


Hyper-Casual Characters Stickman sphere head skins vol. 1 city

Hyper-Casual Characters Stickman sphere head skins vol.1 gang

Hyper Casual Characters Stickman sphere head skins vol .1 sports

Hyper-Casual Characters Stickman sphere head skins vol.2 riot police

Hyper-Casual Characters Stickman sphere head skins vol.3 Clown


Weapon for stickman zombie to become combat.


Hyper-Casual Weapons



Technical details

Polygon count of Zombies:


Stickman_Zombie_01: 4585 verts, 5450 tris

Stickman_Zombie_02: 3390 verts, 4196 tris

Stickman_Zombie_03: 3736 verts, 4670 tris

Stickman_Zombie_04: 2787 verts, 3728 tris

Stickman_Zombie_05: 3607 verts, 4452 tris

Stickman_Zombie_06: 5622 verts, 6708 tris

Chemical_protection_suit: 1470 verts, 1830 tris

Torn_Chemical_protection_suit: 2707 verts, 3294 tris

Skeleton: 4583 verts, 5048 tris



Zombie parts:


Zombie_part_01: 465 verts, 642 tris

Zombie_part_02: 255 verts, 270 tris

Zombie_part_03: 253 verts, 268 tris

Zombie_part_04: 268 verts, 316 tris

Zombie_part_05: 272 verts, 318 tris

Zombie_part_06: 708 verts, 728 tris

Bone: 150 verts, 200 tris

Brain: 506 verts, 1008 tris

Eye: 192 verts, 236 tris

Rids: 1059 verts, 870 tris

Skull: 1488 verts, 1560 tris


Rigging: Yes


The colors are applied to the materials.


Each item of clothing is a separate object (eyes, hat, pants, boots, bandages...)


Animations are NOT included


Hyper-Casual Zombie Characters sphere head

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$22.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
2.5 MB
Latest version
1.0.2
Latest release date
Nov 27, 2021
Original Unity version
2019.4.28
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