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Customizable Zombie Girl Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts, Head Blend Shapes and Simulated Hair
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.22f1
Compatible
Compatible
Compatible
Description

Customizable Zombie Girl Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Head Blend Shapes


Skinned and Rigged to Humanoid Skeleton


NO ZOMBIE ANIMATIONS INCLUDED!

You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly

14108 Verticles

21829 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


8 4096x4096 texture maps (Albedo and Normal, can be scaled down for more performance)

4 2048x2048 Metallic Smoothness maps

4 2048x2048 textures for the Hair

8 2048x2048 texture maps for the HDRP masks

One 1024x1024 emissive texture for the glowing eyes


4 PBR materials for the body/clothes:

Two Bloody

and two the same, but clean (they are dirty, just not Bloody)


4 Hair Materials (They share same textures, difference is only the Color that you can change as you like)

4 Head Blend Shapes:

Mouth Open

Angry

Eye Closed Left

Eye Closed Right


Included are prefabs with Customization Script


You can change the skin of the Body, Sweater and Legs/Boots individually, but they share UVs, so you can use only one material if you wish


Hair is separate material


Build-In, URP and HDRP materials and prefabs


Hair Simulation using Cloth Physics ( it can be turned on/off in the Customization Script)


Emissive map for the glowing eyes, can be turned on/off


Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.


The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can also use Mixamo.com FREE animations!

Technical details

Number of textures: 26

Texture dimensions: 8 4096x4096, 5 2048x2048 and 8 2048x2048 HDRP masks

Polygon count: 21829 Triangles

Number of meshes/prefabs: 2 meshes, 6 prefabs

Rigging: Yes

UV mapping: Yes/

Types of materials and texture maps: Materials: PBR, Textures: 4k and 2k PNG files

Zombie Girl AE

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$25
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
337.0 MB
Latest version
1.0
Latest release date
May 31, 2024
Original Unity version
2021.3.22
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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