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Medieval Scout in a realistic setting, suitable for games as the protagonist and videos in the background
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.3.14f1
Compatible
Not compatible
Compatible
Description

Medieval Scout in a realistic setting, suitable for games as the protagonist and videos in the background, has humanode rig only with the addition of facial bones and 3 for equip, has modular body and cloth.

There is full body 4k uv or only head 2k and hand 1k.

Technical details

Textures and part of character:

PBR: (AlbedoTransparency,AO,MetallicSmoothness,Normal, ID, +MaskMap for HDRP(metallic))

-4k

  • Body: ID

-2k

  • Tunica: ID
  • Tunica hood: ID
  • Head:
  • Trousers: ID
  • Hair

-1k

  • Boots: ID
  • Eye:
  • Gloves: ID
  • Hand:
  • Bags:
  • Dagger: static mesh

Skelet: extra bones:

  • eye: L,R
  • Jaw
  • Tongue: 2bons
  • 3 bone for equip

Number of textures 65. (35 main and 30 extra map (AO, ID map for color) 

Texture sizes: 1K, 2k, 4k

Minimum polygon count: 30629

Maximum polygon count: 31654

Number of meshes/prefabs 4

Rigging: Yes

Animation count 0

UV mapping: Yes

LOD information No.

Types of materials and texture maps (PBR,HDRP)

Medieval Scout

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License type: Single Entity
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License type
File size
231.4 MB
Latest version
1.0
Latest release date
Apr 13, 2021
Original Unity version
2019.3.14
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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