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Insurgent Soldier
The Built-in Render Pipeline is Unity's default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.0f1 | Compatible | Compatible | Compatible |
Insurgent Soldier
Target=PC - Mobile
AK47= 985 Vertices - 970 Triangles
Body= Triangles:26,401 - Vertices:15,092
Mask 1= Triangles:1,150 - Vertices:604
Mask 2= Triangles:1,004 - Vertices:520
Hairs= Triangles:4,800 - Vertices:9,600
Insurgent Lite (LOW POLY) -Mobile= Triangles:1,742 - Vertices:1,061
- Texture : 4096*4096
- Include LOW POLY Version(Mobile)
- Include Albedo+Normal Map+MetallicRoughness+AO+MaskMap(Mettalic-Smoothness-AO)
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Insurgent Soldier
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$100
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License agreement
Standard Unity Asset Store EULALicense type
File size
208.1 MB
Latest version
1.0.3
Latest release date
Oct 8, 2024
Original Unity version
2021.3.0
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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