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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.31f1
Compatible
Compatible
Not compatible
Package dependencies
2
This package needs other Asset Store packages in order to work.
Description
The 3D model (Humanoid Rig) girl " Nero & Bianco "
Made by Blender

ver.3.0 update. New costume and Hair style added.

included:
1. 3D Models at humanoid with Materiais.
2. "Unity-chan!" shaders.

Sex: Female

Rig: Humanoid

Polygons: 
TypeA Model "Bianco" Total : 37255
TypeB Model "Nero" Total : 35320
Body : 17652
Hair_A : 3213
Hair_B : 2198
Cloth_A : 13719
Cloth_B : 12799
SwimWear : 3253
weapon(Gun) : 2233
Holster : 438

Texture Resolution: 2KTextures

BlendShape:
For Facial x 44
Breast size control x 1
Leg shrink x 1
Bag open x 1

Used asset
"Unity-chan!" shaders.
Dynamic Bone
Magica Cloth

In this model, "DynamicBone" and "MagicaCloth" components are applied to the hair,Ribbon,Breast,Skirt,BackPack.
Even if there is no asset, it does not affect the basic operation.
Please judge the import arbitrarily.

Model data excluding DynamicBone and MagicaCloth components is also included in the package.

Humanoid 3D Charactor_P07_ver.3.0_Coco

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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