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1/7
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.18f1
Compatible
Not compatible
Not compatible
Description

A low-poly fighter model, perfect for any role-playing game: strategy, first-person, third-person.

Contains 4096*4096 texture maps.  

The character contains one skin. 

Faces-19647 Tris-19647 Verts-19603

Vertex counts of characters: 19603 

Number of Materials 3

Number of Textures: 15 Texture Resolutions: (4096*4096)


Technical details

Number of textures 15

Texture dimensions 4096*4096

Polygon count of Fighter

Faces - 19647

Tris - 19647

Verts - 19603

Number of meshes/prefabs 3

Rigging: Yes

UV mapping: Yes

Textures - PBR

Fighter

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$20
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
117.7 MB
Latest version
1.0
Latest release date
Dec 13, 2021
Original Unity version
2020.3.18
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