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⚡Anime character, concept shcoolgirl.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2023.2.8f1
Compatible
Compatible
Compatible
Description

🎉 🎉NOW INCLUDING A FREE COPY OF AHAB BONES, THE DEFINITIVE TOOL TO SIMULATE DYNAMIC AND SPRING BONES FOR YOUR RIGGED HAIRS, SOFT BODY PARTS, RIGGED CLOTHES, ETC.!🎉 🎉


All screenshots are captured directly from Unity, with no third party software retouches whatsoever.


Character and clothes are included as a single Skinned Mesh. Character's body is fully completed. For demo purposes, hand-painted occlusion masks are used to hide skin poking through problematic garment areas. To adapt the character to your needs (delete occluded faces, change clothes, etc.) you may use a third-party software to edit the meshes. Check my YT CHANNEL HERE for specific videos about that.


⭐Features⭐


1️⃣ Facial Blendshapes: Over 130 included! Combine them to create endless different expressions with an included cutom manager creator. Check this video for more info.

2️⃣ Custom Expression Manager included to create endless facial expressions from the runtime. Also controls blinking and 4 types of talking. Check this video for more info.

3️⃣ Rigged hair included.

4️⃣ Fully rigged Humanoid Sekeleton. Addiontal bones may be included to apply physics on extra props (if any).

5️⃣ Hair has Ahab Bones applied!.

6️⃣ Smoothed face normals by default. Check more info here.


Stay tunned for more characters to come!

Technical details

👉Hand painted textures! Hair looks like promo pictures out of the box!


👉All materials use the liltoon shader, licensed under MIT. This shader easily covers all three pipelines. For more information, you can find it here.


👉Polycount:

Blazer, 4407 vertices, 4584 polygons

Body, 17445 vertices, 22602 polygons

Leggins, 7420 vertices, 14678 polygons

Shirt, 3401 vertices, 3277 polygons

Shirt_for_Blazer, 587 vertices, 468 polygons

Shoe_L, 1874 vertices, 3646 polygons

Shoe_R, 1874 vertices, 3646 polygons

Skirt, 3264 vertices, 3072 polygons

Hair, 17495, 12200 polygons


Ahab's ANIME Character #1

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$34.99
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
56.7 MB
Latest version
1.0.1
Latest release date
Aug 26, 2024
Original Unity version
2023.2.8
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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