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1/6
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.42f1
Compatible
Not compatible
Not compatible
Description

Cyborg of humanoid rig.


This consists of four meshes.


The number of vertices for each mesh is listed in the screenshot.


Only one animation is included for testing purposes.


84 cylinders and 8 joints are controlled by script.


Skeleton structure have additional bones for these cylinders and joints in addition to those of humanoids.


General humanoid animations can be used.


The method is similar to this asset:


Humanoid Robot Series: Giant


Since the script processes many parts, the load on the system is heavy.


You can test how heavy it is by the following link:


CyborgStandalonex86_64


Technical details

Number of textures:65


Polygon count:

Cyborg.FBX consists of four meshes:

CyborgExterior:54332 tris

CyborgHeart:7954 tris

CyborgMuscle:42504 tris

CyborgSkeleton:21916 tris


Types of materials and texture maps:

bout most materials (19 out of 25 materials)

Albedo, metallic and normal textures are set.




Related keywords

Humanoid Robot Series: Cyborg

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License type: Single Entity
Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
626.2 MB
Latest version
1.1
Latest release date
Feb 9, 2023
Original Unity version
2019.2.17
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