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可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2022.3.38f1
兼容
兼容
兼容
其他兼容性信息

Update 09/22/2024:

- Package update to work with HDRP, URP and BiRD

- Reorganize package folder

描述

Update 09/22/2024:

- Package update to work with HDRP, URP and BiRD

- Reorganize package folder


Character overview:

Monks are often depicted as martial artist monks, utilizing martial arts skills and spiritual power in combat. They are known for their agility and speed, delivering swift and powerful strikes using their hands and feet.


In addition to being formidable warriors, Monks also possess the ability to harness meditation and spiritual principles to enhance their strength. They can quickly restore their health and have the ability to resist curses or negative effects.


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Video preview

Watch full character details on Artstation

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How to use

  • Please learn more about different between Genesis 2 (G2: Characters) and non G2 characters before buying this package.
  • How to using Unity Face Capture on G2 Characters
  • The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below:

Window -> Package Manager. Shader Graph

  • To avoid get error log "inputValue" so please following:

Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done

  • How to create more Prefabs by yourself
  • You should open Overview scene to find out features of character package
  • You can find Face Morphs/Blendshapes on Head Morphs in this package.
  • Feel free to learn more about characters and make a questions on my [My Discord]

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All character body parts are modular so you can mix with my other Genesis 2 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.

For best result with physic you should use Dynamic Bone for chain.

This character has over 85 Blendshapes/Morphs for Unity Face Capture and some Basic Expressions, 02 hairstyle can use for both male and female characters

技术细节
  • Over 80 Blendshapes/Morphs for Unity Face Capture and some Basic Expressions
  • Rigged with same skeleton
  • Male and Female head same scale so you can share Hair/Hat
  • Blending/Mixing color/textures on Materials
  • Makeup Face/Hair/Eyes/Lips
  • Cloth and Jiggle physic setup ready

Number of textures: ~40

Texture dimensions: 2048 -4096

Polygon count of [Model Name]: 20k -50k

Minimum polygon count: 20k

Maximum polygon count: 50k

Number of meshes/prefabs: ~16

Rigging: Yes

Animation count: 0

Animation type list

UV mapping: Yes

LOD information (count, number of levels): No

Types of materials and texture maps (e.g., PBR): PBR

G2: Monk

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$79.99
增值税将在结算时计算
许可证类型:Single Entity
一个实体
适用于个人或小型企业。
多个实体
适用于大型企业或多用户。
退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
847.0 MB
最新版本
1.1
最新发布日期
2024年9月22日
原始 Unity 版本
2022.3.38
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