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Orc warmonger is ready for any battle, he was born for battle!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.12f1
Compatible
Not compatible
Not compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

My vision of Orc as i see it. He is brutal non-negotiatible warrior who will tear his enemies apart!

It can be used in literary any fantasy related games. 

Technical details

Fxeatures:

  • 4k textures
  • Adgustible texture brightness via material settings. You can play with it and get more darker ork or more like brighter, stylised one.
  • Compatible with default engines skeleton
  • CUSTOM skirt and face bones

Aditional bones:

  • 61 facial bones
  • 2 shoulder armor bones

Animated: No

Number of characters: 1

Vertex counts of characters: 25827

Number of Materials and Material Instances: 24(12 materials, 12 instances)

Number of Textures: 40

Texture Resolutions: 4096x4096

Important/Additional Notes: If you have any questions, please ask me. I will do my best to help you

Number of textures 40

Texture dimensions 4096x4096

Polygon count of [Model Name]

triss count 48405

vertex count 25827

faces count 24388


Number of meshes/prefabs 2 meshes, 2 prefabs

Rigging: Yes

UV mapping: Yes


Types of materials and texture maps (e.g., PBR) pbr, Albedo, Normal map, Specular\Smoothness

3D Character Orc Warmonger

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$19.99
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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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