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Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2021.3.21f1 | 兼容 | 兼容 | 不兼容 |
Demo:http://kyoryukan.net/AssetsSample/Tyrannnosaurus/
■Data Details
Model: 14381 polygons
Texture: Color/Normal (4K)
■How to Use
・Placement in the scene
Please drag and drop the data in the prefab folder into the scene or Hierarchy.
・Switching animations
The following triggers of the animator attached to the dinosaur will play the respective animation
Sit, Howl, Shake, Eat, Drink, Dig, Step, Blink, Yawn, Attack, Damage (Sit serves as a trigger for both ‘stand’ and ‘sit’)
Also, by setting the following Bool values to true, the moving motion is played, and by setting them to false, it becomes a waiting motion
Walk, LeftTurn, RightTurn
Furthermore, you can control the movement of the face and tail with the following Float values
HeadH (-1 to 1), HeadV (-1 to 1), TailSpeed
For more details, please refer to the script attached to the Director object. Also, please customize the animator as needed.
・Changing colors
Change each material item attached to the "Body" and "Eye" of the dinosaur child object.
If you want to change it with a script, please refer to the script attached to the Director object.
Tyrannosaurus -Virtual Dinosaur-
