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This Great White Shark comes with a spline animation system that swims your Shark along your custom spline path.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.21f1
Compatible
Compatible
Compatible
Description

Download Demo


The package includes 2 swimming animations & 3 Poses, combined in a Blendspace that animates the Shark’s movement. The Shark’s mouth optionally opens when it nears the player, or animates on its own. It also contains a looping attack animaiton.


It comes with 4 LODs, and a range of adjustable settings allowing maximum customization.

The Spline system allows you to quickly animate your sharks in your scene.


Additionally, a demo scene has been included with Underwater PostProcess Settings, Caustics, Fog, & Depth of Field, along with many Sharks with their paths set up, demonstrating what can be accomplished with the Spline Component.


Requirements:

Please make sure to add the 'Post Processing' package from the 'Package Manager'

Technical details

Animations:

  • Idle
  • Mouth Open
  • Pose_L
  • Pose_R
  • Swim
  • Attack

Geometry:

  • LOD 0: 12,082 tris
  • LOD 1: 7,226 tris
  • LOD 2: 2,991 tris
  • LOD 3: 382 tris

Spline component Features:

  • Adjust animation play rate speed
  • Randomized play-rate speed between range
  • movement speed
  • toggle whether the mouth opens near the camera
  • toggle the mouth opening distance and transition distance
  • movement smoothing
  • rotation smoothing
  • Mesh Scale
  • Mesh length
  • Customize sounds for the creature to play

Textures

  • Diffuse: T_Shark_Dif 4096x2048
  • Normal: T_Shark_Norm 4096x2048
  • Details: T_Scratches_Norm 1024x1024
  • T_Skin_Detail_Norm 1024x1024
  • Detail Norm Mask: T_GreatWhite_NormMask 1024x512
  • Eye Mask: T_GreatWhite_EyeMask 32x16

Textures for caustics:

  • T_CausticFlowMap 512x512
  • T_Caustics 512x512

Other Features:

  • Caustics without projector, compatible with: Standard, URP, LWRP and HDRP
  • Optimized for mobile

Great White Shark with Spline System

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$19.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
20.1 MB
Latest version
1.0
Latest release date
Dec 17, 2021
Original Unity version
2020.3.21
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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