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The Giant Manta Ray
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.21f1
Compatible
Not compatible
Not compatible
Description

This project will help you if looking for a Giant Manta Ray. It has 9 different animations.

This version of the Manta Ray contains next major changes:

1. Created 9 additional animations.

2. All textures improved (Albedo, Metallic, Occlusion, Normal).

3. A root bone has been added, for easy positioning.

4. Redesigned rig. Changes have been made to the Scale Settings of bones. This led to involuntary deformations of the mesh.

Technical details

Number of textures: 4

Texture dimensions: 2K

Polygon count of the turtle: Tris 24.9K

Number of meshes/prefabs: 1

Animation count: 9

1. swim norm

2. swim calm

3. float up

4. dive in

5. turn left

6. turn right

7. stay

8. death

9. eat

Animation type list: Multiple Clip Files

UV mapping: Yes

Giant Manta Ray

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$29
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
5.8 MB
Latest version
3.1
Latest release date
Apr 9, 2024
Original Unity version
2021.3.21
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