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Stylized American Football Character. Low polygon, suitable for pc and mobile game.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.12f1
Compatible
Compatible
Compatible
Description

American Football Touchdown Character Stylized American Football Character. Low polygon, suitable for pc and mobile game.

For the American Football Touchdown game, I prepared a texture with a total of 7 teams and player numbers from 1 to 20. There will be 280 alternative characters in total.

In this project, I am sharing the 2 st team, white skinned character.

You can check my user page for other teams.

Technical details

Character

  • American Football Character Number 2
  • Polygons : 6868, Vertices : 7266
  • Yes Uv Mapping
  • Yes LightMap UV
  • Yes - Textures - 2048x2048 Pixel
  • Height 1,9 - Meter
  • 1 to 20 Between Player Number Textures
  • Normal Map - Dirextx and OpenGL Textures
  • LOD - No
  • Rig - Yes
  • Animation - Yes (simple animations "run, back run, jump, idle")

Helmet

  • 1 Piece Helmet
  • Polygons : 1790, Vertices : 1826
  • Yes Uv Mapping
  • Yes LightMap UV
  • Yes - Textures - 2048x2048 Pixel
  • Normal Map - Dirextx and OpenGL Textures
  • 1 Piece Material
  • LOD - No
  • Rig - No
  • Animation - No

American Football Character Touchdown 02

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$14.99
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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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