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Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.32f1 | Compatible | Compatible | Compatible |
Additional compatibility information
Originally this package uses the URP in renderer, you can convert the materials to render pipline you want!.
This animation pack will help you create medieval fantasy, soul-likes, and RPGs.
Attack motions can be linked into combos, and some motions are suitable as skill attacks or strong attacks.
It was created based on the starter assets model, but can be applied to both Synty characters and humanoid characters.
If your character has a skeleton similar to an Unreal model,
use the animations from the FBX file in the FBX_Unreal_Animations folder.
Files in that folder are also available in Unreal.
The shape of the hand may vary depending on the user's model.
In the case of two-handed animation, the hand length may be different depending on some models, so the positions of the two hands may be different.
In this case, it is convenient to use the IK provided by Unity or the IK-related assets in the Asset Store.
Unless something special happens, other motions will be added and updated.
Since I created this animation myself, you don't have to worry about copyright issues.
For inquiries about the product, please contact us via email or Discord below.
☞ Discord ☞ doublelsoft@gmail.com
Before purchasing an asset, please check the free version to see if it fits your character well.
Ladder climbing tutorial video
Combo attack tutorial video
How to use animation (Document) *Must Read*
I also run a YouTube channel. I hope this helps you.
This pack also includes the Easy FBX Anim Modifier asset.
The -Demo Scenes- folder is an example scene, so you can remove it.
You must receive the T-Pose file in the Model folder because it is the basic component of animation.
As animations continue to be added, the price may increase.
Base is an animation suitable for characters equipped with a basic weapon such as a longsword or dagger.
Up is a suitable animation for characters equipped with heavy or large weapons, such as greatswords.
_B = Back, _F = Front, _L = Left, _R = Right, _InPlace = In Place
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Total Animation(5,970)
- Actions - 121
Actions (13), Chest (6), Combat Idle (6), Crafting (35), Door Gate (6), Hammer (10), Item (10), Labber (4),
Ladder (25), Obj Action (3), Start Point Behavior (3)
- Base Move - 454
Crouch
Base(20), Idle(6), Idle_Turn(14), Change(20), LR90_Shuffle(8), Start(20), Stop(20),Turn(10), Transition(2)
Roll (48)
Run
Base(20), Change(20), LR90_Shuffle(8), Start(28), Stop(20), Turn(14)
Sprint
Base(6), Start(12), Stop(6), Turn(10)
Walk
Base(20), Change(20), LR90_Shuffle(8), Start(28), Stop(20), Turn(10)
Walk Slow
Base(20)
Stand_Idle
Idle(6), Idle_Turn(10)
- Block -14
- Bow - 725
Burn Fire (1), Attack A (24), Attack B (20), Attack C (18), Attack D (10), Attack E (8), Attack Jump (16), Attack Roll (16), Skill (16), Fight Ready End (12), Hit (36), Jump (23)
Movement
Attack Idle (12), Attack Walk (48), Crouch (120), Idle (14), Run (110), Sprint(12), Walk (106), Walk Slow (20)
Rest (9), Roll (48), Weapon Change (10)
- Dead Pose -16
- Enemy Attack - 38
- Hit -29
- Magic - 27
- NPC - 151
Chair Sit (26), Counter (9), Cower (4), Dialogue (54), Door Knock (3), Drinking (11), Foor (23), Lean Table (5), Resurrect (2), Standing (8), Think(4), Waving Hello (1),Wipe Forehead (1)
- OneHand_Base - 1046
Attack_A (44), Attack_B (10), Attack_C (28), Attack_D (8), Attack_E (6), Buff Weapon (1), Burn Fire (1), Fatal (30), Fight Ready End (8), Jump (23),
Movement
Crouch (120), Idle(17),
Type A - Run (110),Sprint (34), Walk (106), Walk Slow (20), Shield Run (20),Shield Walk (20), Shield Walk Slow (20),
Type B - Run (110),Sprint (34), Walk (106), Walk Slow (20), Shield Run (20),Shield Walk (20), Shield Walk Slow (20),
Rest (9), Roll (48), Shield (20), Weapon Change (13)
- One Hand Up - 896
One Hand Up(4), Attack_A (20), Attack_B (16), Buff Weapon (1), Burn Fire (1), Fatal (30), Fight Ready End (4), Jump (15),
Movement
Crouch (120), Idle(17)
Type A - Run(110), Shield Walk Slow(20), Sprint(34), Walk(106), Walk Slow(20)
Type B - Run(110), Shield Walk Slow(20), Sprint(34), Walk(106), Walk Slow(20)
Rest (9), Roll (48), Shield (20), Weapon Change (11)
- Torch & Lantern - 770
Lantern (6)
Torch Left Hand
Action (11), Jump (13),
Movement - Crouch (120), Run (110), Walk (106), Walk Slow (20)
Torch Right Hand
Action (11), Attack(4), Jump (13),
Movement - Crouch (120), Run (110), Walk (106), Walk Slow (20)
- Two Hand Base - 836
Attack_A (12), Attack_B (10), Block (7), Buff Weapon (1), Burn Fire (1), Fatal (30), Fight Ready End (4), Jump(15),
Movement
Crouch (120), Idle(21), Block B Walk Slow(20),
Type A - Run (110), Sprint (34), Walk (106), Walk Slow (20)
Type B - Run (110), Sprint (34), Walk (106), Walk Slow (20)
Rest (9), Roll (48), Weapon Change (13)
- Two Hand Up - 847
Attack_A (10), Attack_B (10), Block (7), Buff Weapon (1), Burn Fire (1), Fatal (30), Fight Ready End (4), Jump(15),
Movement
Crouch (120), Idle(19), Block B Walk Slow(20),
Type A - Run (110), Sprint (34), Walk (106), Walk Slow (20)
Type B - Run (110), Sprint (34), Walk (106), Walk Slow (20)
Rest (9), Roll (48), Weapon Change (13)
The fire used in the demo video is not included in the assets.
Select a file to preview
Version 1.27(current)
Released: Aug 15, 2025
- If possible, please back up your existing version.
- If you found this asset helpful, please leave a review.
- Your feedback and positive comments are incredibly helpful in helping me create more animations.
- Ver 1.27
Bow
Fixed some unnatural bow movements.
Attack list categorized into Attack A, B, and C.
Additional Notes
Aim, loop - Attack A 4, B 4, C 2
Attack A 4, D 10, E 8
Idle 2
Dodge 16
Attack Jump 16
Attack Roll 16
Skill 16
Hit 36
Fight Ready End 6
Jump 14
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- Ver 1.26
Enemy Attack All actions have been fixed.
One Hand Base
Jump (8) - Added End_Crouch, End_Run, End_Walk, End_Roll.
Attack_A, B, C All actions have been fixed.
Added Attack_D (8), Attack_E (6).
Added Shield Run (40) , Shield Walk (40).
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- Ver 1.25
Torch & Lantern fixes and 519 additions.
Rename Folder
Torch & Lantern -> Torch
Left Hand -> L Hand
Right Hand -> R Hand
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- Ver 1.24
Fixed an error that occurred during build.
This was related to Easy FBX Anim Modifier.
If an error occurs during build, refer to the document and change the settings of the Easy FBX Anim Modifier file.
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- Ver 1.23
Added Roll from 4 directions to 8 directions - 160 motions.
Base Move, Bow, One Hand Base, One Hand Up, Two Hand Base, Two Hand Up
Basic Roll has been moved to Base Move.
Fixed Combat Idle.
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- Ver 1.22
Add 291 motions
OneHand Up - Idle, Movement Type B
Because there are many files, the demo has been changed to a package file.
To check the demo, run the package file and install it.
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- Ver 1.21
Fix and Add TwoHand Up
Crouch, Movement Type A, Movement Type B
Added 571 motions
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- Ver 1.20
Fix and some movement motions.
Fix and Add Twohand Base
Crouch, Movement Type A, Movement Type B
Added 586 motions
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Original
Released: May 9, 2024
This asset has 17 user ratings and 17 user reviews
- Content submitted is professionally designed and constructed. All assets are suitable for use in a development pipeline.
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RPG Animations Pack
