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G
Required for iMove 😎
a year ago
Glass_Vault_Studio基于版本2.0.0
Animations are so good that I require them as the primary dependency for iMove root motion controller.
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0
a
nice but ...
2 years ago
aggregor123基于版本2.0.0
the animation transition from WalkStartLeft 90, 135, 180 -> WalkLoop is not Smooth. there is a small jerk during transition. even if you tweak the value of transition duration and transition offset, there is always a jerk.
i think WalkStartLeft 90, 135, 180 animation are not full length (i.e these animation needs to be little bit longer) which make transition to WalkLoop not so smooth and there will always be a little bit jerk.
please update those animations. Thank you.
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5
0
One of the best assets out there, however, is that the problem with his asset is that motion timings are all over the place if you implementing rootmotion. If you are using blend trees and trying to achieve distance matching, it is a huge pain. For Example, RunFWDStart90_R the distance is different RunFWDStart90_L. So, something to be aware some root motion anims also don't adhere to the correct position and drift off so you need to do manual tweaking
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R
Goto Animation Set
3 years ago
Ravenshadow基于上一个版本 1.7
This is my goto animation set. It works great with all the other sets created by this Animator. This is usually the second package I import if I'm working in 3D
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A
Great Animations!
4 years ago
AlkaidStudio基于上一个版本 1.7
This is a pretty good animation set with a worthwhile price. It includes walking, running, crouching and some miscellaneous animations, and all of them are of high quality. More importantly, it also has many derived animations suitable for it, so that you can use them to make many types of games, such as shooting games, fighting games and sword games. It is probably the highest quality animation set you can find in the asset store.
But……
Sometimes "but" is important.
This animation set is missing some animations, such as:
WalkFwdStart45_L&R
RunFwdStart45_L&R
RunFwdTurn90_L&R
The lack of these animations may be just some regrets. But the worst thing is the lack of sprint animations. There is only sprint forward loop animation here, except for the connected animations. The same problem also appears in other animation sets. There are always some animations that should be there, but they don't.
Well, I need to find a way to overcome these problems now.
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10
0
Contains animations for walking, running, crouching, bare hands fighting, jumping, some basic vaulting/climbing and some miscellanious ones. Only thing it is missing is some sitting, spells, rifle and melee animations to be all you would ever need to animate humanoids!
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1
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S
Must for any naturalistic looking 3D game
5 years ago
SassyPantsy基于上一个版本 1.7
This is the highest possible value that an indie dev could have in terms of animation. I was planning on investing money to pro animators, but there's absolutely no need. Mo-cap animation sets by the lead animator of the witcher 3 and many other triple A titles. Incredible value for the price.
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