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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Additional compatibility information
Made in Unity 5.
Description
A set of hand-painted textures in three seasons with a fantasy spin. Mobile friendly and PBR compatible.
Features:
• 3 seasons + 1 additional lava theme
• 72 tiles
• 54 tiles + 18 update tiles
• 1K textures
• Example scenes
• Custom specular shader for Unity 4 (deprecated)
Update v1.1:
• Now with an additional fantasy title theme + small, low poly vegetation and mushroom detail models
• 18 tiles
• 34 prefabs
• 2K and up to 4k textures
• 7 Unity terrains
• New example scenes
• PBR materials
• 3 grass mesh and terrain grass
• One particle system
• Updated textures and materials
License agreement
Standard Unity Asset Store EULALicense type
File size
393.5 MB
Latest version
1.1
Latest release date
Aug 30, 2017
Original Unity version
5.1.2
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