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A collection of textures to aid in prototyping and development.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.31f1 | Compatible | Compatible | Compatible |
Description
An incredibly easy pack of developer materials for prototyping, measuring, and building the fundamentals of environments.
These materials are marked with size and measuring units, which are accurate on most box-shaped surfaces. These textures are completely compatible with ProBuilder, and can make measuring your prototype space a breeze. Potential uses include:
• Prototyping
• Measuring spaces
• Color/reflection testing for lighting
• Marking triggers, zones, and areas visibly in the editor
These textures can be incredibly useful for visualizing colliders and triggers, prototyping levels, detecting geometry seams, and more!
Technical details
Related keywords
License agreement
Standard Unity Asset Store EULALicense type
File size
8.2 MB
Latest version
1.0
Latest release date
Dec 16, 2021
Original Unity version
2019.4.31
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