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평점 만점의 리뷰가 11,000개 이상

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10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

2D
GUI
1/5
A simple and customizable calendar UI and script
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.24f1
Compatible
Compatible
Compatible
설명

This calendar UI automatically shows a monthly calendar on startup and can go to previous or future months. You can customize both the look and function of the calendar pretty easily. This calendar works for both 3D and 2D games.

Technical details

1 - Scene,

3 - Object prefabs,

2 - C# Scripts,

1 - README.md

1 - README.pdf

3 - 512x512 RGB compressed DXT1|BC1 sRGB 170.7 KB png images for readme. No transparency.

2 - 256x512 RGB compressed DXT1|BC1 sRGB 85.4 KB png images for readme. No transparency.

1 - 1024x512 RGB compressed DXT1|BC1 sRGB 341.4 KB gif for readme. No transparency


SimpleCalendar

(평가가 충분하지 않습니다)
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