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PixelMush
35개 사용자 리뷰
FREE
1 - 10 / 35개 표시
사용자 리뷰
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M
Looks awesome
9 months ago
MintFresh버전 2.0
love it
이 리뷰가 도움이 되었나요?
0
0
z
Useless Asset
a year ago
zzang45454538버전 2.0
Size adjustment is not possible.
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0
0
H
Amazing Font!
2 years ago
Can I have a .ttf for this? I wanna use it outside Unity.
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3
0
S
Funktioniert leider nicht mit Text Mesh Pro
2 years ago
Funktioniert leider nicht mit Text Mesh Pro daher für mich unbrauchbar. Grundsätzlich fand ich das Design cool, daher hatte ich es auch heruntergeladen.
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1
1
E
AMAZING Asset!
2 years ago
EtheDanger버전 2.0
I Really like this asset, a lot. Its a pretty good font just hard to read when lowercased.
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1
0
퍼블리셔 답변:
2 years ago에 답변됨
Thanks for taking time to give feedback. Glad you like the asset.
A
Thank you for the free font Asset!
2 years ago
Akmal_06버전 2.0
There are not many choices but it's still the work and I am able to use it on my 2D platform project game.
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1
0
퍼블리셔 답변:
2 years ago에 답변됨
Thanks for taking the time to leave a review. Glad the asset was useful!
L
Looks really great, but doesn't work
2 years ago
Lumiik버전 2.0
I cannot find a way to move it in front of object with upper sorting layer, I am using the prefab which generates the text by mesh renderer, is there any way to really use it in 2D games?
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0
0
S
Does not appear in UI canvas
3 years ago
Soldiernom버전 2.0
This asset is pretty old so I guess I shouldn't be surprised it does not work in newer versions of unity. The creator recommended trying to adjust "Plane distance" on the canvas but that component does not seem to exist nowadays. Regardless, the font looks great :)
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0
0
퍼블리셔 답변:
3 years ago에 답변됨
Sorry you're having trouble. What does not work in newer versions of unity? I assure you that it works (1000s of users each month and almost 0 issues), but it's a bit challenging to trouble shoot without understanding your steps. The "plane distance" is on your camera and not on the canvas.
C
A good font asset but a small problem
3 years ago
CaptainMirage버전 2.0
this is a really good font asset and i love it its a really nice one but the problem is if i want to scale it up and use it in a moving UI element it really breaks everything so it can be annoying if you try to use this in a UI element that moves, if there is a way to fix this i would like to know, but either way its a really good font and if you dont want to move the UI element for your game this is a really good option,
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0
0
퍼블리셔 답변:
3 years ago에 답변됨
Sorry to hear you're having trouble. If you don't want to use scale to size up the font, there is a property on the font called character size that can be used to scale it as an alternative. Give that a try, and thanks for downloading and leaving a review!
S
Great Look but incompatible with UI features so unusable for me
3 years ago
Sebastien_Douse버전 2.0
*See Title*
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0
2
퍼블리셔 답변:
3 years ago에 답변됨
This is a bitmap font. It is handled differently by Unity than a .ttf font. It is still usable with UI. Which feature were you having trouble with? I'd be happy to provide a workaround that works with bitmap fonts. I also have paid packages available with .ttf fonts that will work seamlessly with UI.
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