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▶︎ Run the WebGL demo in your browser right now!
SPECIAL PROMOTION - write a review and we'll add a new character!
Create amazing pixel characters with Pixel Heroes: Fantasy Editor! How does it work? Just build characters in our editor and save animation sprite sheets. Do you want to build characters on the fly, at runtime? No problem, use our character builder script! Wanna use our charactrers with different game engines? Yes, just make PNG sprite sheets and import in other software!
Need more pixel assets?
● Pixel Heroes Editor
● Pixel Monsters Animated Pack #1
● Pixel Monsters Animated Pack #2
● Pixel Monsters Animated Pack #3
● Pixel Monsters Animated Boss Pack #1
● Pixel Monsters Animated Box Pack #1
● Fantasy Tile Engine
● Pixel Flora (Trees, Plants and Props)
● Pixel Buildings
Features
● Character editor to generate sprite sheets with 64x64 frames
● Tons of equipment, especially weapons
● Paint parts
● Animations: Idle, Ready, Walking, Running, Crawling, Climbing, Jumping, Blocking, Pushing, Attacking (Slash/Jab/Shot) and Death (watch example video)
● Unified animation controller (built-in, one for all characters)
● We use SpriteLibrary and SpriteResolver to swap skins at runtime
● Example scripts (character controls & switch)
● Service scripts (Window/Pixel Heroes/Sprite Library Setup)
● Particle examples (running and jumping dust)
● Strict palette match (ENDESGA 64)
● 8 bonus monsters: Goblin, Goblin Archer, Orc, Skeleton, Slug, Hog, Wolf, Troll
● 3 bonus containers: Barrel, Box, Chest
Tech specs
● Unity 2022+
● Clean C# source code with comments
● Mobile friendly
● Ultimate performance
● Any platform (PC, Android, iOS, WebGL)
Quick start
● Open CharacterEditor scene to generate characters
● Open Demo folder for demo scenes
● Refer to CharacterControls.cs to learn how to control characters
● Refer to CharacterController manual on Unity website (built-in component)
● Refer to SpriteLibrary and SpriteResolver manuals on Unity website (built-in components)
● Refer to Sprite Swap manual setup
Tips
● Textures are automatically sliced when saving to Assets
● Sprite Library Asset can be created when saving to Assets
Important notices
● This package requires com.unity.2d.animation
● Refer to Asset Store EULA for allowed asset usage (1. Background / 1.3, 2. END-USER's Rights and Obligations / 2.2, 3. Your Use of the Unity Asset Store / 3.8)
● The asset can't be used for NFT projects (please contact us for Extended License)
Refund policy
Your purchase can be refunded if the asset was purchased but NOT downloaded. For other cases, please contact Asset Store support.
Support
● GitHub - FAQ
● Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
SPECIAL PROMOTION - write a review and we'll add a new character!
Create amazing pixel characters with Pixel Heroes: Fantasy Editor! How does it work? Just build characters in our editor and save animation sprite sheets. Do you want to build characters on the fly, at runtime? No problem, use our character builder script! Wanna use our charactrers with different game engines? Yes, just make PNG sprite sheets and import in other software!
Need more pixel assets?
● Pixel Heroes Editor
● Pixel Monsters Animated Pack #1
● Pixel Monsters Animated Pack #2
● Pixel Monsters Animated Pack #3
● Pixel Monsters Animated Boss Pack #1
● Pixel Monsters Animated Box Pack #1
● Fantasy Tile Engine
● Pixel Flora (Trees, Plants and Props)
● Pixel Buildings
Features
● Character editor to generate sprite sheets with 64x64 frames
● Tons of equipment, especially weapons
● Paint parts
● Animations: Idle, Ready, Walking, Running, Crawling, Climbing, Jumping, Blocking, Pushing, Attacking (Slash/Jab/Shot) and Death (watch example video)
● Unified animation controller (built-in, one for all characters)
● We use SpriteLibrary and SpriteResolver to swap skins at runtime
● Example scripts (character controls & switch)
● Service scripts (Window/Pixel Heroes/Sprite Library Setup)
● Particle examples (running and jumping dust)
● Strict palette match (ENDESGA 64)
● 8 bonus monsters: Goblin, Goblin Archer, Orc, Skeleton, Slug, Hog, Wolf, Troll
● 3 bonus containers: Barrel, Box, Chest
Tech specs
● Unity 2022+
● Clean C# source code with comments
● Mobile friendly
● Ultimate performance
● Any platform (PC, Android, iOS, WebGL)
Quick start
● Open CharacterEditor scene to generate characters
● Open Demo folder for demo scenes
● Refer to CharacterControls.cs to learn how to control characters
● Refer to CharacterController manual on Unity website (built-in component)
● Refer to SpriteLibrary and SpriteResolver manuals on Unity website (built-in components)
● Refer to Sprite Swap manual setup
Tips
● Textures are automatically sliced when saving to Assets
● Sprite Library Asset can be created when saving to Assets
Important notices
● This package requires com.unity.2d.animation
● Refer to Asset Store EULA for allowed asset usage (1. Background / 1.3, 2. END-USER's Rights and Obligations / 2.2, 3. Your Use of the Unity Asset Store / 3.8)
● The asset can't be used for NFT projects (please contact us for Extended License)
Refund policy
Your purchase can be refunded if the asset was purchased but NOT downloaded. For other cases, please contact Asset Store support.
Support
● GitHub - FAQ
● Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
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