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k
does not work with latest version of Playmaker
2 years ago
kozzeron version 1.2
missing scripts, conflicts with intSubtract.cs. Using Unity 2022.3.7f1
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0
0
Reply from publisher:
replied 2 years ago
Hello, Please be sure you have updated the Modular Traffic asset and Playmaker. If you have any errors please contact me on email support@pamani.net **EDIT** Just noticed you have Unity 2022.3.7f and it may be the case it downloads 2019 version because Modular Traffic got updated with Unity 2022.3.15f1 Please try to import in new project with Unity 2022.3.15f1 or above
m
No Bad
5 years ago
mitison previous version 1.1.3
The asset does not seem to be bad, but the documentation is not clear, you can better make a video lesson
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3
0
a
Have problem after integrated to our project
6 years ago
anvar_unity70on previous version 1.1.3
I checked the package in an empty project works perfectly!. but when we integrated into our project and we replaced the models used, and also we had scale down objects to fit in our game view. We modified project settings as in the document. now the problem is cars moving out of the roads sometimes I'm not able to fix that issue. One more thing, there is no documentation regarding setting a layer mask in FSM templates. for eg: in Movement/Ray FSM we had set 'RoadArea' layer manually, like that some other FSM also will be there but we don't which one is it. Please document it correctly.
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0
0
Reply from publisher:
replied 5 years ago
Hello, excuse me for late reply, please contact me on support email and we can check the issues.
z
it's not modular, it's plugin.
7 years ago
zain3xon previous version 1.1.3
i was too hyped. hope i can get refund >> 5 star for the support, thanks
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0
3
y
Asset does not work.
7 years ago
yuancheng0124on previous version 1.1.3
Missing a lot of files
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1
2
Reply from publisher:
replied 7 years ago
Hello, please contact me on support email. Must be wrong import or missing Playmaker.
C
Asset does not work.
7 years ago
CrazyLabson previous version 1.1.3
100,500 errors in console.
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2
2
Reply from publisher:
replied 7 years ago
Hello, please contact me on support email. Must be wrong import or missing Playmaker.
R
love it
7 years ago
RyanWorkAccon previous version 1.1.3
Great asset, great support!
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0
0
Reply from publisher:
replied 7 years ago
Thanks Ryan!
X
Can't beat the price, but definitely not a plug and play asset.
7 years ago
Xansofton previous version 1.1.3
First off, I'd like to say that this is a good asset. It's got a good price point and it's a very good starter for further functionality. That said, I put emphasis on the word "good." Because it does fall short of "great" in a couple key ways: 1. You need to configure a character controller very specifically, otherwise you risk botching the physics. 2. Removing certain assets botches the physics. 3. Once the physics are botched, unfortunately, you'll have to re-import the asset. This is my experience as the game I'm making requires a character controller, but that said I do not want to detract from the better qualities of this asset, even though it wasn't for me: 1. The support is FANTASTIC. I understand there may be a time difference and people get busy, but I would always expect to see a response when I got to my mailbox. 2. The modular roads pack is second-to-none. I may not be using the traffic system, but the roads in this are no doubt some of the best assets you can get, especially if you're putting together a low-poly game. 3. If you're needing a traffic system and just need some base functionality (and do the other legwork on your own), this is the perfect foundation. So just to reiterate, this is a good asset, an even better foundation, but just not what I was looking for. I would still recommend it.
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0
0
Reply from publisher:
replied 7 years ago
Thank you for the detailed review!
H
Average performance, good functionality, great support
8 years ago
HanAusBerlinon previous version 1.1.3
1. The performance is ok, but not great. The dev send me some tips to tweak it, but don't expect to be able to set up a city scene with hundreds of cars and pedestrians. However, for a smaller scene it is ok and I guess the weight between the simple way it works and the average performace is totally ok, especially for that price tag. 2. The functionality is great. The asset works out of the box, just like it should. Take the demo scene or set up a own one with the modular street system and cars and peds will spawn and react in a pretty realistic way. 3. The support is outstanding. I own a lot of assets and most of them are supported pretty well or at least ok. My experience with this dev is far beyond that. After minutes I got a response with screenshots attached that led me to the solution in no time. This is, especially for this pricetag, something I didnt expect. This is how you convince customers and of course I bought the car controller asset as well, which is just as good as this one. Summary: Totally recommended!
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4
0
Reply from publisher:
replied 8 years ago
Thank you for the review!
a
Good support
8 years ago
andikmon previous version 1.1.3
I downloaded this with Car set up for Playmaker, and was a bit confused with the set up. But the developer quickly emailed me back with a step by step solution and guidance. All the Playmaker FSM's are easy to follow so you can see the logic. This alone is worth the price.
Was this review helpful?
1
0
Reply from publisher:
replied 8 years ago
Thank you for the review!
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